ICEBOX: Speedgunner – Review

You take your first steps into this strange world, unsure where you are or why. Charging forward you grab a weapon, it will probably come in useful. Surprised by your speed, you listen to the strange voice as it compels you to run forward. Humanoid enemies try to stop your journey, but you shoot them down or leap past, always continuing toward your destination. The floor begins to break apart, and you find yourself falling, but the voice comes to you again advising you to ‘glitch’. The world slows, and you jump on the air as if it was the ground until you land on a solid surface once more. Just like that, you are back on the path, the path to the exit of this strange world.

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Blade and Bones – Review

Since the original Dark Soul was met with such resounding success and critical response, many games have tried to match the quality and atmosphere that From Software achieved. Plenty have failed, but lots have succeeded in their own way. Blade & Bones clearly draws inspiration from the acclaimed series while also heading off in their own direction, however, they haven’t put the same care and attention in and that is a shame. I really wanted to like Blade & Bones, but it does itself no favours.

Firstly I need to say that Blade & Bones feels like an Early Access game. Things don’t make sense, the text has multiple glaring spelling and grammatical errors, the combat feels unfinished and the game can look awful. Blade & Bones should not be out for release right now as the developers are clearly a long way from actually having a finished game. If this was, in fact, an Early Access game, then I would be much more forgiving. As it stands right now though the number of issues are unacceptable. Continue reading “Blade and Bones – Review”

Stereo Aereo – Review

Stereo Aereo by The Stonebot Studio is a rhythm action game available on Steam. You control a spaceship moving through lanes of traffic, blasting police bots and generally trying to escape trouble so you can reach a gig on the other side of the galaxy. It’s stuffed full of 80’s themed one-liners, but don’t let the words ‘smooth’ and ‘bogus’ being repeated a dozen times per song put you off.

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Avoid Em’ Up Ellipsis is Great

Ellipsis by Salmi Games is an indie game due to be released on Steam at the end of January 2017 and it’s quite unlike anything I’ve played before. Normally in a game, you are only dodging things so you can blow something up further down the line. Not in Ellipsis. Ellipsis is all about dodging, weaving and avoiding being hit while you collect neon dots; this is what makes it so special.

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One Night Stand – Review

One Night Stand is exactly as awkward and strange as it sounds – it’s all about waking up naked next to a stranger. The fallout and story that follows can either be embarrassing, touching or a combination of the two. One Night Stand has a total of 12 different endings and plenty of branching conversations where every choice seems as awkward as the next.

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Orwell – Review

Orwell is one of those games that makes you think. It makes you think about how surveillance works in the real world. It makes you think about what you put online as this can be misunderstood or taken out of context. It makes you think about what your credit card statement says about you. Most of all though it makes you think about what is considered as right and wrong.

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The Metronomicon – Review

Rhythm games have allowed players to acted out their greatest fantasies as rock stars with the like of Rock Band and Guitar Hero, but with The Metronomicon we can now be dancing adventurers.

Music like a regular rhythm game, The Metronomicon, has a scrolling wall of button inputs that players need to hit in rhythm to the music. However, unlike anything else you are in control of four different characters and you have to fight monsters. Each hero serves a different purpose from the cleric who heals damage to the mage who can hurl fireballs. By chaining button inputs on each characters players can unleash an attack by them, but they then cannot attack for a few moments meaning players are constantly switching between party members. At first, this can feel like trying to play four different instruments at the same time, but it quickly evolves into seamlessly controlling each character and activating attack after attack.

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Videoball – Review

Video games have been trying to emulate and replicate sports for years. There are the more generic entries of the Fifa and NFL games and then there are the cookier ones like Rocket League and Mario Power Tennis. Most of them in some way or another take an already established sport and turn it into a video game, but Videoball does something a bit different. It takes elements of sports games and bundles them together in a cool new package.

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