Five Books That Would Make Great Games

With the astounding success of The Witcher and Metro series, it is a wonder that more books aren’t being adapted or continued in video game format. Here is a list of five books that would make great games.

The Wheel of Time Series by Robert Jordan

The Wheel of Time is epic even by epic proportions with: 14 books, 10,000 plus pages, nearly 700 chapters and an astounding 4 million words. It tells one of the greatest tales of Light versus Dark in the history of storytelling. With a well-defined world, rich characters, magic and secrets abound. It is almost too big.

Artemis Fowl Series by Eoin Colfer

I loved this series as a kid. Artemis Fowl is a teenage criminal mastermind outsmarting faeries, committing heists and just being one of the coolest anti-heroes around. As the series progresses his character has a real arc going from criminal to hero. A game along the lines of the recent Sherlock Holmes games would really fit Artemis Fowl well as they have a lot of similar character traits.

The Mistborn Series by Brandon Sanderson

Mistborn has one of the most intriguing worlds and fascinating magic systems in anything I have experienced in a long time. Taking place in a world where the evil has won, the original trilogy centres around a resistance group. A Mistborn game could be like a super powered Assassin’s Creed since magic is so integral to the world. Magic users in Mistborn use different metals to different effects including flinging themselves towards or away from other metal, using it to increase strength and speed and loads of other incredible abilities.

The Saga of The Seven Suns by Kevin J. Anderson

Space opera is a relatively untouched area in games and The Saga of The Seven Suns could be gamified in a couple of ways. It could be turned into a wicked strategy game with its varied factions or a story-rich adventure game that more closely follows the plot of the books. The Saga of The Seven Suns see aliens popping out of gas giants, people gaining the power of water elementals, political ramifications of having people spread across the galaxy and inter-species diplomacy. An excellent series with a well-crafted universe.

The Dark Tower Series by Steven King

I don’t think a game of The Dark Tower should in any way follow the story of books, but instead be set in its weird twisted western gunslinger universe instead.  While the books follow the ‘gunslinger’ and his specific quest for the Dark Tower, a game could follow a different set of characters and their own journey. I think there is a big market for a great western game right now and The Dark Tower‘s world is so interesting that I would love to revisit it.


This article was originally published on GamerTimeUK but unfortunately, that site no longer exists, so I’ve republished it here.


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